![]() ![]() (cold damage is deducted from the health bar, while cold. cold damage is done by slowly effecting the remaining health. i usually get a minute out of him with decent gear so its more than enough. My engineer is also the most suseptable to cold. coming at the airfield from the south is muuuch faster.Įdit1: o2 masks ONLY make a difference when youre away from station (as long as you're not at high altitude when your o2 system breaks) so i only put a mask on my engineer who is my mobil guy. aim your waypoint south of the airstrip so you don't do a long dance before you land. it gives you a slight wobble that seems makes you harder to hit in general.Īnd just a general gameplay tip. While we're at it, 'evade flack' isn't just for flack. ![]() dive, corkscrew, turn, whatever, just get out of the way! your guys can't move during it (or during a dive) so you got nothing better to do anyway.Įvade airborne timers in front of you. and scroll out enough to keep an eye on it while youre all over the place, so you dont lose your barrings. If you can, have a custom waypoint ready before you corkscrew. not coming at it straight and flat gets you shot less. You can dive and take pictures or drop bombs at the same time. using it halfway across the channel seems to work best as a first pop. i've never had anything added to my map when i called for recon on the runway. Useing your radar guy to call for recon (when you have the perk) is best used after you leave the island. you should lean whenever you can get away with it. you can fast forward anyway (over england) so you may as well save the fuel. Use the "lean" skill (when you have it) to save fuel when leaving the airfield. this means doing a nothing mission that has no perks to cycle a mission that does have perks into the next round. If youre gonna make a push on the campaine mission, try to stack two different perks you get from other missions. you can farm levels to get you back to where you were(in time) but the intel and cash will help no matter what. I usually infuletrate radar at low altitude(for visiblity), fight at med(for manuverablity), and flee at high(for evasion).Ĭhanging altitudes or doing any pilot skill manuvers will kill anyone out on the wing by dropping him to his death. Once you have custom waypoints unlocked, you can skirt the front line. everyone else can be decked out in tank gear. deck him out in fast gear and have him fix stuff, reload your guns, revive downed guys, and man the dorsal gun. Your guns start with 2 mags but can hold 3. (spelling mistakes too, if you insest.)įirst and most importent/least obvious, reload your guns when you takeoff. Feel free to add or to correct my mistakes. ![]()
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